#ifndef GAMESCENE3_H
#define GAMESCENE3_H
#include <QWidget>
#include"stock.h"

#include"boom.h"
#include"helper.h"
#include"brick.h"
#include"hardbrick.h"
#include"gamescene.h"
#include"player.h"
#include"ball.h"
#include"setscene.h"
#include"victoryscene.h"
#include"defeatscene.h"
#include"brick.h"
namespace Ui {
class GameScene3;
}

class GameScene3 : public GameScene
{

    Q_OBJECT

public:
    explicit GameScene3(QWidget *parent = nullptr);

};



#endif // GAMESCENE3_H
